Fritzy Gportal WBC 3
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Items/Tárgyak

forrás: http://www.infinite-interactive.com/wbc3

1. Gnarled Staff
Value: 10
Rarity: 100%
Level: Minor

+5 Damage (crushing)
+5% Spellcasting
A Gnarled Staff is a common yet sensible weapon for a novice wizard.

2. Boots of Speed
Value: 70
Rarity: 50%
Level: Minor

+2 Movement Speed
These boots were created by Dwarven alchemists, so that Dwarves could keep up with the larger races.

3. Giant's Helm
Value: 100
Rarity: 50%
Level: Greater

+12 Combat
Contrary to its name, this helm was not made for a Giant, instead it gives its wearer the strength of a Giant.

4. Dagger of Piercing
Value: 50
Rarity: 50%
Level: Minor

+10 Damage (piercing)
These daggers are fashioned from the teeth of ancient dragons. They are ground down until they are sharp as a needle.

5. Fire Shield
Value: 75
Rarity: 50%
Level: Minor

+50 Fire Resistance
-20% Spellcasting Chance
To create this shield, the hide of a Fire Dragon is stretched over the bones of a Salamander.

6. Armor of the North
Value: 110
Rarity: 20%
Level: Greater

+10 Armor
+50 Cold Resistance
-15% Spellcasting Chance
Forged by the High Elves of the Northern Tundra, this ornate armor is warm to the touch.

7. Staff of Pyreakon
Value: 100
Rarity: 20%
Level: Greater

+5 Damage (fire)
Casts Ring of Fire (10% chance per hit)
This staff once belonged to the great Minotaur Fire Priest, Pyreakon.

8. Ring of Fire and Ice
Value: 120
Rarity: 10%
Level: Greater

Casts Ring Of Ice (5% chance per hit)
Casts Ring of Fire (5% chance per hit)
This ring, set with blue and red gems, was created by the ancient Elementalist, Mordron.

9. Thunder Shield
Value: 110
Rarity: 40%
Level: Greater

Armor +10
Casts Call Lightning (5% chance per hit)
-5% Spellcasting Chance
Thunder Shields are given by the God Tempest to his most worthy Barbarian chieftains.

10. Dwarven Shortsword
Value: 35
Rarity: 70%
Level: Lesser

+2 Combat
+10 Damage (piercing)
These tough, heavy iron swords are forged by the Dwarven artisans of Khaz Agar.

11. Elven Rapier
Value: 40
Rarity: 70%
Level: Lesser

+1 Movement Speed
+3 Combat
+5 Damage (piercing)
These light Elven weapons, forged upon the isle of Lunarion, are highly prized in the southern lands.

12. Orc King's Blade
Value: 80
Rarity: 40%
Level: Greater

+6 Combat
+15 Damage (slashing)
It is said that Grakkar, commander of the Orcish Jihad, carried this sword into battle.

13. Ring of Health
Value: 60
Rarity: 100%
Level: Minor

+10 to Life Points
These rings were originally crafted for the High Elven Moonguard to make them more resilient in battle.

14. Hammer of King Khorin
Value: 60
Rarity: 40%
Level: Minor

+3 Combat
+15 Damage (crushing)
-15% Spellcasting Chance
It is said that the Dwarven King Khorin slew 1000 Orcs with this hammer.

15. Blackfire Axe
Value: 105
Rarity: 10%
Level: Artifact

Casts Wildfire (5% chance per hit)
+25 Damage (slashing)
-25% Spellcasting Chance
The Blackfire Axe was created by Lord Antharg to spread a terrible plague amongst the Dwarves.

16. Dagger of Striking
Value: 75
Rarity: 30%
Level: Lesser

+1 Damage (piercing)
Fast Attack Speed (+30%)
Daggers of Striking were originally created by the Diraqine Mage Guild, to help protect their poorly-armored members.

17. Crown of Khalel
Value: 55
Rarity: 50%
Level: Lesser

+2 Morale when leading Dwarves
+2 Command Radius
This crown was lost when the Orcs and Goblins from Kor sacked the Citadel of Khalel.

18. Grollo's Storm Ring
Value: 40
Rarity: 0%
Level: Lesser

+10 Electrical Resistance
+1 Movement Speed
Grollo the Goblin Alchemist makes many of these rings to give out as payment to adventurers.

19. Grollo's Fire Boots
Value: 75
Rarity: 0%
Level: Greater

+20 Fire Resistance
+2 Movement Speed
Grollo the Goblin Alchemist makes these boots from daemon-leather. They are quite rare.

20. Lesser Runesword
Value: 35
Rarity: 0%
Level: Minor

+2 Combat
+5 Damage (slashing)
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

21. Runesword
Value: 75
Rarity: 0%
Level: Lesser

+4 Combat
+10 Damage (slashing)
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

22. Greater Runesword
Value: 120
Rarity: 0%
Level: Greater

+6 Combat
+15 Damage (slashing)
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

23. Master Runesword
Value: 160
Rarity: 0%
Level: Greater

+8 Combat
+20 Damage (slashing)
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

24. Royal Runesword
Value: 200
Rarity: 0%
Level: Artifact

+10 Combat
+25 Damage (slashing)
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

25. Lesser Runehelm
Value: 35
Rarity: 0%
Level: Minor

+1 Morale
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

26. Runehelm
Value: 75
Rarity: 0%
Level: Lesser

+2 Morale
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

27. Greater Runehelm
Value: 120
Rarity: 0%
Level: Greater

+4 Morale
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

28. Master Runehelm
Value: 160
Rarity: 0%
Level: Greater

+6 Morale
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

29. Royal Runehelm
Value: 200
Rarity: 0%
Level: Artifact

+8 Morale
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

30. Lesser Runeshield
Value: 35
Rarity: 0%
Level: Minor

+5 Resistance
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

31. Runeshield
Value: 75
Rarity: 0%
Level: Lesser

+10 Resistance
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

32. Greater Runeshield
Value: 120
Rarity: 0%
Level: Greater

+15 Resistance
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

33. Master Runeshield
Value: 160
Rarity: 0%
Level: Greater

+20 Resistance
+5 Magic Resistance
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

34. Royal Runeshield
Value: 200
Rarity: 0%
Level: Artifact

+25 Resistance
+10 Magic Resistance
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

35. Lesser Runemail
Value: 35
Rarity: 0%
Level: Minor

+5 Armor
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

36. Runemail
Value: 75
Rarity: 0%
Level: Lesser

+10 Armor
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

37. Greater Runemail
Value: 120
Rarity: 0%
Level: Greater

+15 Armor
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

38. Master Runemail
Value: 160
Rarity: 0%
Level: Greater

+20 Armor
+10 to Life Points
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

39. Royal Runemail
Value: 200
Rarity: 0%
Level: Artifact

+25 Armor
+20 to Life Points
Rune items are most usually created by Dwarven Runemasters. They are finely crafted and highly-prized.

40. Sword of Light
Value: 50
Rarity: 50%
Level: Minor

+3 Combat
+5 Damage (slashing)
-5% Spellcasting Chance
This glowing sword was a gift to the Bartonian Knights from the High Elves.

41. Selentine Crown
Value: 40
Rarity: 40%
Level: Lesser

+4 Command Radius
This crown, over 1000 years old, is passed down from one Selentine Emperor to another.

42. Bane's Crown
Value: 80
Rarity: 30%
Level: Greater

+4 Morale when leading Undead
Casts Scare (10% chance per hit)
Lord Bane fashioned this crown from the finger-bones of his vanquished enemies.

43. Orkish Banner
Value: 75
Rarity: 30%
Level: Greater

+8 Morale when leading Orcs
Only the mightiest Orkish Warlords dare to carry this banner into battle.

44. Banner of Rage
Value: 75
Rarity: 40%
Level: Lesser

+3 Combat
+1 Morale
This banner is made from the skin and bone of a Storm Giant chieftain.

45. Frozen Orb
Value: 75
Rarity: 30%
Level: Greater

Casts Ice Storm (5% chance per hit)
Slow Attack Speed (-10%)
This magical orb was discovered buried beneath the ice in the Northern Tundra.

46. Griffonskin Boots
Value: 45
Rarity: 50%
Level: Lesser

+1 Movement Speed
+10 XP for all Griffons
These boots are fashioned from the hide of a Royal Griffon of Silvermyr.

47. Darksword
Value: 70
Rarity: 50%
Level: Minor

+3 Combat
+10 Damage (cold)
-5% Spellcasting Chance
The blade of the Darksword was forged deep within Lord Bane's Citadel and is cold to the touch.

48. Dragonsbane
Value: 100
Rarity: 40%
Level: Greater

+60 Damage vs. Dragons
+20 Damage (slashing)
-25% Spellcasting Chance
These blades were forged by Dwarven Smiths to help rid their tunnels of Dragons.

49. Elven Ring
Value: 100
Rarity: 10%
Level: Artifact

Casts Heal Self (8% chance per hit)
These rings were created by the Elven Healer, Elcor, and given to the royal families of the Elves.

50. Horn of Stone
Value: 75
Rarity: 40%
Level: Greater

Casts Doomstones (5% chance per hit)
+20 to Life Points
This Horn was taken by the Dwarves of Khaz-Agar as a trophy when they defeated the Stone Giants.

51. Irontower Shield
Value: 10
Rarity: 100%
Level: Minor

+10 Armor
-5% Spellcasting Chance
These sturdy shields are quite common in the civilized lands of Etheria.

52. Spear of Ankh
Value: 10
Rarity: 50%
Level: Minor

+3 Combat
+10 Damage (piercing)
-5% Spellcasting Chance
This spear is made from the spine of a mighty sea-creature and tipped with the horn of a Dragon Turtle.

53. Skullhelm
Value: 35
Rarity: 60%
Level: Minor

+5 Armor
+1 Necromancy Magic
+1 Necromancy Magic
This helm was created from the skull of a very ancient Liche.

54. Red Tower Armor
Value: 40
Rarity: 60%
Level: Lesser

+10 Armor
+10 Fire Resistance
-10% Spellcasting Chance
The Knights of the Red Tower in the Borderlands wear this armor as a sign of their station.

55. Vorpal Sword
Value: 100
Rarity: 10%
Level: Artifact

+15 Damage (slashing)
+20% chance for a critical hit
-25% Spellcasting Chance
This sword can cut the head from the body in a single swift stroke.

56. Slayer's Blade
Value: 35
Rarity: 50%
Level: Lesser

+5 Damage (slashing)
+20 to Damage vs. Large Creatures
-10% Spellcasting Chance
This blade was forged in the Plains of Blood by Vulkor, Lord of the Reavers.

57. Ice Queen's Harp
Value: 60
Rarity: 40%
Level: Greater

+3 Morale
+10 Cold Resistance
This golden harp is strung with 32 strands of the Ice Queen Ehlanna's silver hair.

58. Runelord's Cloak
Value: 45
Rarity: 100%
Level: Minor

+5 Armor
These ceremonial cloaks are awarded to Dwarven students when they can recite the 247 rules of building.

59. Wooden Buckler
Value: 30
Rarity: 100%
Level: Lesser

+5 Armor
This simple wooden shield offers a small amount of protection.

60. Spiked Mace
Value: 30
Rarity: 80%
Level: Lesser

+10 Damage (crushing)
+6% chance for a critical hit
-10% Spellcasting Chance
These cruel spiked maces are the favored weapons of the gladiators of Daros.

61. Woodland Cloak
Value: 45
Rarity: 70%
Level: Lesser

+1 Nature Magic
+5 Resistance
Created by the Elves of Solhaven, these cloaks allow their wearer to blend into the forest.

62. Circlet of Thull
Value: 95
Rarity: 40%
Level: Greater

+3 Summoning Magic
+5% Spellcasting
The talking skull on this circlet can aid in the casting of Summoning spells.

63. Khazrimi Breastplate
Value: 30
Rarity: 80%
Level: Minor

+15 Armor
-10% Spellcasting Chance
Dulthorn the Smith, fashoined these bresatplates for the King's Guard, the Khazrimi.

64. Tome of Pure Light
Value: 110
Rarity: 30%
Level: Greater

+3 Healing Magic
Casts Purify (5% chance per hit)
When it is opened, rays of purest light burst from this book

65. Tome of Utter Darkness
Value: 110
Rarity: 30%
Level: Greater

+3 Necromancy Magic
Casts Strip Flesh (5% chance per hit)
When it is opened, a cloud of darkness issues from its pages.

66. Ring of Starlight
Value: 50
Rarity: 50%
Level: Lesser

+10 Resistance
The elves crafted this ring by trapping starlight within a diamond.

67. Ring of Frost
Value: 55
Rarity: 40%
Level: Greater

+20 Cold Resistance
Casts Freeze (5% chance per hit)
This simple golden ring is ensribed with ancient Elven runes of power.

68. Ring of Aranea
Value: 86
Rarity: 30%
Level: Greater

Casts Poison Cloud (20% chance per hit)
It is said that this ring was a gift from Aranea, Mistress of Spiders, to Kargoth the Destroyer.

69. Ring of Slime
Value: 40
Rarity: 60%
Level: Lesser

+10 XP for all Slimes
Antharg, the Lord of Plague, gives these rings to all of his favored Plague Priests.

70. Ring of Shielding
Value: 30
Rarity: 90%
Level: Minor

+5 Armor
These rings provide a small invisible barrier around the wearer that can stop physical attacks.

71. Ring of Resurrection
Value: 200
Rarity: 10%
Level: Artifact

Casts Resurrection (10% chance per hit)
This crafting of this ring was the final act of the Healer Elcor before he ascended to the heavens.

72. Blood Banner
Value: 50
Rarity: 70%
Level: Lesser

+3 Combat
+1 Morale
Many times, the Dark Elven hordes of Yrm have marched beneath these Blood Banners.

73. Woodland Banner
Value: 55
Rarity: 50%
Level: Greater

+2 Morale
+20 to XP for all Treants
This banner is fashioned of sacred wood from the Glade of Souls in Solhaven.

74. Dwarf-on-a-Stick
Value: 75
Rarity: 50%
Level: Greater

+4 Morale when leading Orcs
+20 to Damage vs. Dwarves
After battling the Dwarves, Orcs typically like to stick the Dwarven leader on a pole and wave him around for a few weeks.

75. Banner of Seeing
Value: 40
Rarity: 70%
Level: Greater

+3 Morale
+1 Divination Magic
A great eye upon this banner seems to watch all those nearby.

76. Lost Banner of Lysea
Value: 150
Rarity: 10%
Level: Artifact

+4 Command Radius
+14 Morale when leading the Empire
This banner was thought lost when the Lysean Empire fell.

77. Boots of Striding
Value: 45
Rarity: 80%
Level: Minor

+1 Movement Speed
These boots are made from the skin of a Ssrathi Raptor - one of the fastest creatures in Etheria.

78. Boots of the Tundra
Value: 75
Rarity: 40%
Level: Greater

+2 Movement Speed
+10 Cold Resistance
+10% Spellcasting
These boots are of Elven design - made for crossing the cold Northern Tundra.

79. Orb of Etheria
Value: 200
Rarity: 10%
Level: Artifact

+5 Morale
+5 Combat
Casts Soul Flame (5% chance per hit)
This legendary artifact was fashioned from a single huge diamond found by the Dwarves within the heart of Drak-Dum.

80. Helm of the Gods
Value: 300
Rarity: 10%
Level: Set Item

+20 Armor
-5% Spellcasting Chance
This helm was worn by the great hero Heimdal, Paladin of Marthos, before he became a God.

81. Mail of the Gods
Value: 300
Rarity: 10%
Level: Set Item

+20 Armor
-5% Spellcasting Chance
This mail was worn by the great hero Heimdal, Paladin of Marthos, before he became a God.

82. Shield of the Gods
Value: 300
Rarity: 10%
Level: Set Item

+15 Armor
Casts Shadowform (5% chance per hit)
-10% Spellcasting Chance
This shield was carried by the great hero Heimdal, Paladin of Marthos, before he became a God.

83. Boots of the Gods
Value: 250
Rarity: 10%
Level: Set Item

+3 Movement Speed
+5 Armor
-5% Spellcasting Chance
These boots were worn by the great hero Heimdal, Paladin of Marthos, before he became a God.

84. Ring of Skulls
Value: 240
Rarity: 10%
Level: Set Item

+15% Spellcasting
+10 Cold Resistance
This ring is carved from the skull of the ancient Undead Dragon, Ungorthax.

85. Circlet of Skulls
Value: 260
Rarity: 10%
Level: Set Item

+10% Spellcasting
+4% chance for a critical hit
This circlet is carved from the skull of the ancient Undead Dragon, Ungorthax.

86. Staff of Skulls
Value: 270
Rarity: 10%
Level: Set Item

+15% Spellcasting
+10 Damage (crushing)
This staff is carved from the skull of the ancient Undead Dragon, Ungorthax.

87. Flametongue
Value: 55
Rarity: 30%
Level: Lesser

+3 Combat
+15 Damage (fire)
-5% Spellcasting Chance
The blade of this sword bursts into flame when it enters combat.

88. The Aklys of Couatl
Value: 200
Rarity: 10%
Level: Set Item

+2 Morale
+15 Damage (slashing)
This golden blade was a gift from the Sun God Couatl to his worshippers.

89. The Stones of Couatl
Value: 220
Rarity: 10%
Level: Set Item

+2 Morale
+50% Life Regeneration
These magical stones were a gift from the Sun God Couatl to his worshippers.

90. The Medallion of Couatl
Value: 240
Rarity: 10%
Level: Set Item

+2 Morale
Casts Pillar of Fire (5% chance per hit)
This medallion was a gift from the Sun God Couatl to his worshippers.

91. Serpentslayer Axe
Value: 50
Rarity: 40%
Level: Lesser

+15 Damage (slashing)
+30 Damage vs. Snakemen & Dinosaurs
-10% Spellcasting Chance
These axes have been fashioned by the Selentines specifically for killing Ssrathi.

92. Chaosblade
Value: 60
Rarity: 50%
Level: Lesser

+20 Damage (slashing)
Casts Morph Combat (5% chance per hit)
-10% Spellcasting Chance
These blades are forged by Daemon Smiths from another plane. Using them changes the very fabric of reality.

93. Robe of the Archmage
Value: 90
Rarity: 30%
Level: Greater

+10 Magic Resistance
+25% Mana Regeneration
-3 Movement Speed
These robes are presented by the Imperial College of Wizards to their most distinguished members.

94. Shadow Belt
Value: 50
Rarity: 50%
Level: Lesser

+10 to Combat Skill at Night
These belts were developed by the Selentine Assassins' Guild to aid their members who tangled with the City Guards.

95. The Tome of Knowledge
Value: 120
Rarity: 10%
Level: Artifact

+6 Divination Magic
+5% Spellcasting
It is said that nobody can ever finish this book, since no one person can know all things.

96. The Tome of Change
Value: 120
Rarity: 10%
Level: Artifact

+6 Chaos Magic
+5% Spellcasting
The cover of this spellbook is contantly shifting and changing form.

97. The Tome of Lies
Value: 120
Rarity: 10%
Level: Artifact

+6 Illusion Magic
+5% Spellcasting
This spellbook seems to change color whenever you look at it.

98. Fey Cloak
Value: 100
Rarity: 10%
Level: Greater

+10 Magic Resistance
+10 Fire Resistance
+10 Cold Resistance
These shimmering cloaks are woven from the hair of the Fey Queen.

99. Fey Harp
Value: 120
Rarity: 10%
Level: Greater

+30% Spell Range
+10% Mana Discount on spells
-3 Combat
Playing this harp changes the very nature of magic in the surrounding area.

100. Plagueshield
Value: 190
Rarity: 0%
Level: Artifact

+2 Chaos Magic
Casts Chaos Plague (5% chance per hit)
-10% Spellcasting Chance
Glowing green eyes peer through the slime that is covering this shield.

101. Dwarfkiller
Value: 75
Rarity: 20%
Level: Lesser

+10 Damage (piercing)
+30 to Damage vs. Dwarves
-5% Spellcasting Chance
This Goblin dagger is coated with the sap of a plant particularly poisonous to Dwarves.

102. Shaman Stones
Value: 90
Rarity: 10%
Level: Greater

+15% Spellcasting
+10 Electrical Resistance
Goblin Shamans believe that these stones can change the weather.

103. Orb of Healing
Value: 120
Rarity: 20%
Level: Greater

+20 to Life Points
+20% Life Regeneration
Casts Heal Self (5% chance per hit)
These small Orbs are often given to Wood Elves when they are about to travel far from their homeland.

104. Theiran Axe
Value: 95
Rarity: 30%
Level: Greater

+50 to Damage vs. Orcs
+20 Damage (slashing)
-20% Spellcasting Chance
These huge axes are wielded by the Theiran Knights. They are so heavy that few people can lift them.

105. Iceblade
Value: 85
Rarity: 20%
Level: Greater

+25 Damage (cold)
-5% Spellcasting Chance
After being forged by the High Elves, these blades are quenched in Ehlariel's frozen lake.

106. Moonshield
Value: 80
Rarity: 20%
Level: Greater

+15 Armor
+30 Cold Resistance
-10% Spellcasting Chance
These shields are given to high ranking officers in the service of the Moon King.

107. Cloak of Thyatis
Value: 250
Rarity: 10%
Level: Set Item

+15 Armor
+10 Cold Resistance
This is part of a rare set of artifacts owned by the High Elven Mage, Thyatis.

108. Crown of Thyatis
Value: 250
Rarity: 10%
Level: Set Item

+10% Mana Regeneration
+10% Spellcasting
This is part of a rare set of artifacts owned by the High Elven Mage, Thyatis.

109. Orb of Thyatis
Value: 250
Rarity: 10%
Level: Set Item

+3 Ice Magic
+10 Fire Resistance
This is part of a rare set of artifacts owned by the High Elven Mage, Thyatis.

110. Staff of Thyatis
Value: 250
Rarity: 10%
Level: Set Item

+15 Damage (cold)
Casts Ring Of Ice (5% chance per hit)
This is part of a rare set of artifacts owned by the High Elven Mage, Thyatis.

111. Anti-Magic Ring
Value: 35
Rarity: 80%
Level: Minor

+5 Magic Resistance
These rings project a faint blue aura around their wearer, shielding them from magic damage.

112. Troll Ring
Value: 40
Rarity: 80%
Level: Minor

+25% Life Regeneration
These rings are carved from a Troll's back bone.

113. Greater Troll Ring
Value: 60
Rarity: 60%
Level: Lesser

+50% Life Regeneration
These rings are carved from a Troll's back bone.

114. Ultimate Troll Ring
Value: 80
Rarity: 40%
Level: Greater

Double Life Regeneration
These rings are carved from a Troll's back bone.

115. Mageblade
Value: 55
Rarity: 40%
Level: Lesser

+10 Damage (slashing)
+10% Mana Regeneration
-1 Movement Speed
These green glowing blades are highly prized by all wizards.

116. Fire Giant's Belt
Value: 50
Rarity: 50%
Level: Lesser

+3 Combat
+10 Fire Resistance
This belt is said to give the wearer the strength of a Fire Giant.

117. Frost Giant's Belt
Value: 50
Rarity: 50%
Level: Lesser

+3 Combat
+10 Cold Resistance
This belt is said to give the wearer the strength of a Frost Giant.

118. Storm Giant's Belt
Value: 50
Rarity: 30%
Level: Greater

+6 Combat
+20 Electrical Resistance
This belt is said to give the wearer the strength of a Storm Giant.

119. Platinum Helm
Value: 35
Rarity: 70%
Level: Minor

+5 Armor
These helms are fashioned from a strange white-gold metal.

120. Wizard's Banner
Value: 40
Rarity: 60%
Level: Minor

+25% Spell Range
+10% Spellcasting
-1 Movement Speed
The Wizards of the Diraqine Empire often bear these banners into battle.

121. Orc Lord's Belt
Value: 50
Rarity: 30%
Level: Minor

+3 Combat
+2 Morale when leading Orcs
These belts are worn by Orc Chieftains as a sign of their status.

122. Lysean Crown
Value: 200
Rarity: 20%
Level: Set Item

+4 Morale
This item is part of the Lysean Crown Jewels.

123. Lysean Staff
Value: 200
Rarity: 20%
Level: Set Item

+15 Damage (crushing)
Casts Acquire (5% chance per hit)
This item is part of the Lysean Crown Jewels.

124. Lysean Orb
Value: 200
Rarity: 20%
Level: Set Item

+3 Movement Speed
+5 Armor
This item is part of the Lysean Crown Jewels.

125. Helm of the Ram
Value: 40
Rarity: 70%
Level: Minor

+3% chance of Critical Hit
These helms are fashioned from the skull of a giant Orkish Ram.

126. Hammer of Thunder
Value: 75
Rarity: 40%
Level: Greater

+15 Damage (crushing)
Casts Call Lightning (5% chance per hit)
-10% Spellcasting Chance
It is said that the Barbarian God Tempest hurls these hammers to the earth during a mighty storm.

127. Jewelled Dagger
Value: 25
Rarity: 80%
Level: Minor

+5 Damage (piercing)
Fast Attack Speed (+10%)
These elegant daggers are often used in duels in the Selentine Empire.

128. Assassin's Blade
Value: 80
Rarity: 30%
Level: Greater

+5 Damage (piercing)
+5% Assassination
-10% Spellcasting Chance
These razor sharp daggers are made of a rare dark iron.

129. Griffon Shield
Value: 40
Rarity: 50%
Level: Lesser

+10 Armor
+20 XP for all Griffons
-10% Spellcasting Chance
These shields are carried by the Griffonriders of Khaz Tarn.

130. Orb of Protection
Value: 45
Rarity: 20%
Level: Lesser

+5 Armor
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

131. Greater Orb of Protection
Value: 45
Rarity: 20%
Level: Greater

+15 Armor
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

132. Orb of Flame
Value: 50
Rarity: 20%
Level: Lesser

Casts Hand of Flame (5% chance per hit)
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

133. Orb of Wildfire
Value: 90
Rarity: 20%
Level: Greater

Casts Wildfire (5% chance per hit)
+5% Spellcasting
Slow Attack Speed (-20%)
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

134. Orb of Ice
Value: 50
Rarity: 20%
Level: Lesser

Casts Hand Of Ice (5% chance per hit)
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

135. Orb of Life
Value: 50
Rarity: 10%
Level: Minor

+10 to Life Points
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

136. Orb of Godly Power
Value: 150
Rarity: 10%
Level: Artifact

+60 to Life Points
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

137. Greater Orb of Life
Value: 50
Rarity: 10%
Level: Lesser

+30 to Life Points
+5% Spellcasting
These Orbs, and many like them, are crafted by the Seers of Ehlariel.

138. Shield of Obsidian
Value: 75
Rarity: 40%
Level: Greater

Casts Stoneskin (10% chance per hit)
+15 Armor
-5% Spellcasting Chance
This shield was made many centuries ago by the Dwarves of Khaz Barak, entirely of cold black stone.

139. Frozen Key
Value: 80
Rarity: 30%
Level: Greater

Casts Freeze Magic (5% chance per hit)
+10 Magic Resistance
The High Elven Mage, Thyatis, created this key to temporarily disable all magic in an area.

140. Swiftblade
Value: 60
Rarity: 40%
Level: Lesser

+10 Damage (slashing)
Fast Attack Speed (+30%)
-10% Spellcasting Chance
The Wood Elf smiths forge these blades for their leaders who favor a fast style of fighting.

141. Banesword
Value: 60
Rarity: 40%
Level: Lesser

+10 Damage (slashing)
+30 to Damage vs. Humans
-10% Spellcasting Chance
These blades are forged in the Realms of Death by Lord Bane himself.

142. Axe of Slaying
Value: 40
Rarity: 70%
Level: Minor

+15 Damage (slashing)
-5% Spellcasting Chance
Axes of Slaying are commonly found in the lands of Kor.

143. Merchant's Belt
Value: 50
Rarity: 30%
Level: Greater

+5 Merchant skill (9.09% Discount)
-1 Morale
This belt is a badge of office in the Selentine Merchant's Guild.

144. Hillgorn's Hammer
Value: 80
Rarity: 40%
Level: Greater

+50 Damage (crushing)
Slow Attack Speed (-30%)
-15% Spellcasting Chance
It takes a mighty warrior to wield the weapon of Hillgorn, the Giant King.

145. The Ice Shield
Value: 40
Rarity: 70%
Level: Minor

+5 Armor
+5 Cold Resistance
-5% Spellcasting Chance
High Elven warriors use these shields for protection during the winter months.

146. The Captain's Tunic
Value: 30
Rarity: 60%
Level: Minor

+1 Combat
+1 Morale
Imperial captains wear these tunics as a sign of their rank and nobility.

147. The Blessed Tabard
Value: 55
Rarity: 50%
Level: Lesser

+5 Armor
+5 Magic Resistance
Sirian priests often wear this armor as they stand in battle, healing their knights.

148. Blood Armor
Value: 50
Rarity: 40%
Level: Lesser

+5 Armor
+1 Life stolen per hit
-5% Spellcasting Chance
Feratu, the Vampire Lord, wore this armor into battle.

149. Key of Opening
Value: 30
Rarity: 40%
Level: Minor

+4 to XP for all Daemons
Be warned! The key only works to open the dimensional gate, not close it.

150. Key of Closing
Value: 50
Rarity: 40%
Level: Lesser

Casts Banish (5% chance per hit)
Be warned! The key only works to close the dimensional gate, not open it.

151. The Vault Key
Value: 50
Rarity: 40%
Level: Lesser

Generate 30 Gold per minute
This key is rumored key to open the Selentine Emperor's treasure vault.

152. Crown of Command
Value: 55
Rarity: 50%
Level: Lesser

Casts Soul Flame (5% chance per hit)
+2 Command Radius
This crown belonged to Llewen the Archer, who rose to become King of Elenia.

153. Atholar's Ring
Value: 40
Rarity: 40%
Level: Lesser

+10% Mana Regeneration
This Elven-made ring was a gift to the pyromancer Atholar, who aided them in their war against the Dwarves.

154. Claw of the Dragon
Value: 50
Rarity: 30%
Level: Lesser

+20 Damage (piercing)
Fast Attack Speed (+20%)
-15% Spellcasting Chance
This crude Barbarian weapon contains a claw from an old Frost Dragon.

155. Harvest Scythe
Value: 50
Rarity: 40%
Level: Lesser

Damage +5 (slashing)
+1 Nature Magic
These scythes are commonly employed by the Druids of Silvermyr.

156. Sun Staff
Value: 70
Rarity: 30%
Level: Greater

+10 Damage (fire)
Casts Pillar of Fire (5% chance per hit)
In the battle against the Dark Elves, this staff helped the Wood Elves to victory.

157. Spiked Club of Death
Value: 75
Rarity: 40%
Level: Greater

+40 Damage (crushing)
Slow Attack Speed (-40%)
-5% Spellcasting Chance
Armies tremble in fear when they see their enemy wielding this deadly Orkish weapon.

158. The Frozen Needle
Value: 65
Rarity: 30%
Level: Lesser

+5 Damage (crushing)
Casts Hand Of Ice (5% chance per hit)
+10 Cold Resistance
Folklore says that this staff, found near Ragnar's cave, was used by the dragon as a toothpick.

159. Lifestealer
Value: 25
Rarity: 60%
Level: Minor

+5 Damage (piercing)
+1 Life stolen per hit
-5% Spellcasting Chance
This blade is permanently stained with the blood of its victims.

160. Beasthead Helmet
Value: 52
Rarity: 40%
Level: Lesser

+6 damage to each melee attack
+5 Armor
-10% Spellcasting Chance
These helms are commonly worn by the Orc Chieftains of Southern Kor.

161. Dragon Banner
Value: 60
Rarity: 30%
Level: Lesser

+2 Morale when leading High Elves
+10 Damage vs. Dragons
This is the banner of the High Elven Dragon Knights

162. Cloak of Shadows
Value: 50
Rarity: 40%
Level: Lesser

+1 Illusion Magic
+5 Resistance
The Dark Elves of Duimenwood fashion these cloaks from spider silk.

163. Elven Boots
Value: 40
Rarity: 50%
Level: Lesser

+3 Movement Speed
+5 Resistance
These boots allow the Elves of Silvermyr to travel soundlessly through the forest.

164. Boots of Khamar
Value: 50
Rarity: 50%
Level: Lesser

+20 to Life Points
+5 Armor
-5% Spellcasting Chance
These sturdy boots are of obivous Dwarven design.

165. Lesser Cloak of Protection
Value: 40
Rarity: 70%
Level: Lesser

+5 Resistance
Wizards often wear these cloaks while journeying abroad.

166. Greater Cloak of Protection
Value: 60
Rarity: 40%
Level: Greater

+10 Resistance
+10 Magic Resistance
Wizards often wear these cloaks while journeying abroad.

167. Ultimate Cloak of Protection
Value: 80
Rarity: 40%
Level: Greater

+15 Resistance
+10 Magic Resistance
+5 Armor
Wizards often wear these cloaks while journeying abroad.

168. Book of Damnation
Value: 100
Rarity: 10%
Level: Set Item

+2 Summoning Magic
+10% Spellcasting
This book lists the details of all Daemons that have been seen in Etheria.

169. Book of Hellfire
Value: 100
Rarity: 10%
Level: Set Item

+2 Summoning Magic
+2 Pyromancy Magic
This book lists the details of the many planes where the Daemons come from.

170. Frost Giant's Helm
Value: 75
Rarity: 10%
Level: Greater

+3 Combat
+10 damage to each melee attack
-10% Spellcasting Chance
This helm belongs to one of the Frost Giant's leaders, known to people as a Jarl.

171. Fire Giant's Horn
Value: 80
Rarity: 10%
Level: Greater

Casts Resist Fire (5% chance per hit)
+3 Combat
+4 damage to each melee attack
This Horn was once owned by a leader of the Fire Giants, known to his people as a Jotun.

172. Doomshield
Value: 75
Rarity: 10%
Level: Greater

+10 Armor
Casts Call the Dead (5% chance per hit)
-10% Spellcasting Chance
This shield was forged for Thangorin, leader of the Doomknights of Skullguard Pass.

173. Ring of the Liche
Value: 80
Rarity: 10%
Level: Greater

-100 Life Points
+20% Spellcasting
+50% to Mana Regeneration
This ring once belonged to mighty Lichelord, Elendrax. It allowed him to exist for over 1000 years.

174. Axe of Dwarvenbane
Value: 70
Rarity: 10%
Level: Greater

+20 Damage (slashing)
+30 to Damage vs. Dwarves
-10% Spellcasting Chance
This axe once belonged to a Dwarf Lord, but Liches cast a spell of corruption upon it.

175. Plaguesword
Value: 80
Rarity: 10%
Level: Greater

+20 Damage (slashing)
Casts Spray Poison (5% chance per hit)
-5% Spellcasting Chance
Plagueswords are forged from a dark metal quenched in the boiled remains of a slime creature.

176. Leprechaun's Lyre
Value: 80
Rarity: 10%
Level: Greater

Generate 60 Gold per minute
+5 Magic Resistance
-1 Morale
This lyre is said to be able to create gold from thin air.

177. Paladin's Helm
Value: 100
Rarity: 10%
Level: Greater

Casts Life Ward (5% chance per hit)
+10 Armor
Slow Attack Speed (-20%)
Many of these helms were forged in Khaz Agar for the Paladins of Siria.

178. Griffon Cloak
Value: 75
Rarity: 10%
Level: Greater

Fast Attack Speed (+10%)
+10 Cold Resistance
+10 to XP for all Monsters
These magnficent cloaks are made entirely from Griffon feathers.

179. Horn of the K'Varr
Value: 50
Rarity: 40%
Level: Lesser

+2 Combat
+2 Movement Speed
+40% Life Regeneration
This Horn was possessed by the leader of the K'Varr, the most powerful of Lord Sartek's servants.

180. Basilisk Boots
Value: 35
Rarity: 40%
Level: Lesser

+20 Cold Resistance
+10 Magic Resistance
-2 Movement Speed
These heavy ugly boots are made from the hide of a Basilisk.

181. Eleandra's Armor
Value: 45
Rarity: 40%
Level: Lesser

+15 Armor
+10 Cold Resistance
-10% Spellcasting Chance
This armor belonged to the first Captain of the Iceguard, Eleandra.

182. Dark Path Amulet
Value: 80
Rarity: 10%
Level: Greater

+10 to Combat Skill at Night
+1 Movement Speed
+5 Resistance
These amulets are worn by the notorious Assassins of the Dark Path.

183. Staff of the Master
Value: 80
Rarity: 10%
Level: Greater

+10 Damage (crushing)
-2 Morale
+25% Mana Regeneration
A staff like this might typically be found in the possession of one of the Monks of the White Mountains.

184. Golem Hammer
Value: 75
Rarity: 30%
Level: Greater

+25 Damage (crushing)
+50 Damage vs. Buildings
Slow Attack Speed (-50%)
The Dark Dwarves create these hammers specifically to knock down buildings.

185. Orb of Longevity
Value: 60
Rarity: 40%
Level: Lesser

Casts Extend (5% chance per hit)
+10% Spellcasting
Wizards typically employ an Orb like this to extend the duration of their spells.

186. Crown of Insight
Value: 40
Rarity: 30%
Level: Lesser

Casts True Sight (5% chance per hit)
+2 Morale
This Crown is a remnant from the ancient civilization of the Dragonlords.

187. Dragonstones
Value: 55
Rarity: 20%
Level: Lesser

+20 to XP for all Dragons
+1 Morale
+5 Magic Resistance
A person who commands the Dragonstones has some measure of authority amongst Dragons.

188. The Banner of Frost
Value: 105
Rarity: 10%
Level: Artifact

+20 Fire Resistance
+20% Mana Regeneration
Casts Hand Of Ice (8% chance per hit)
In an icy cave in the White Mountains, the Frost Dragon Meteck crafted this banner to mark his territory.

189. Ogre's Blade
Value: 82
Rarity: 20%
Level: Greater

+20 Damage (slashing)
+10 to Damage vs. Humans
This blade was crafted by Thog the Ogre Lord to protect his people against marauding Knights.

190. Hammer of Yorr
Value: 80
Rarity: 20%
Level: Greater

+20 Damage (crushing)
-10% Spellcasting Chance
+30 to Damage vs. Orcs
Yorr the Reaver once slew 100 Orcs in a single battle with this hammer.

191. Orb of Seeing
Value: 62
Rarity: 40%
Level: Lesser

Casts See Invisible (10% chance per hit)
+5 Magic Resistance
Elven wizards created these Orb to detect invisible foes entering their towers.

192. Ring of Heaven
Value: 75
Rarity: 20%
Level: Greater

+20% Life Regeneration
Casts Purify (5% chance per hit)
+20% Spell Range
This ring was a gift from the Ice Maidens of the Northern Tundra to the Sun Tribe of Ar.

193. The Stone Crown
Value: 108
Rarity: 10%
Level: Artifact

+10 Morale when leading Dwarves
Casts Stoneskin (5% chance per hit)
Casts Doomstones (5% chance per hit)
The Dwarves of Khaz-Barak carved this crown from pure granite.

194. Boots of Slime
Value: 58
Rarity: 20%
Level: Greater

+2 Poison Magic
+2 Movement Speed
These boots were made for Lord Antharg (though unfortunately he has no legs).

195. Shield of Chaos
Value: 49
Rarity: 40%
Level: Lesser

+10 Armor
+2 Chaos Magic
-10% Spellcasting Chance
These shields were carried by the daemonic servants of the fifth horseman.

196. Summoner's Robe
Value: 74
Rarity: 30%
Level: Greater

+2 Summoning Magic
+5 Resistance
+5 Magic Resistance
These robes are worn by many of the leaders of the Dark Path Cult.

197. Blood Helm
Value: 43
Rarity: 30%
Level: Lesser

+3 Life stolen per hit
+5 Armor
-10% Spellcasting Chance
This helm was crafted of red iron, and while hot, was quenched in blood.

198. Ring of Shielding Fire
Value: 100
Rarity: 10%
Level: Set Item

+25 Fire Resistance
+25% Life Regeneration
This ring is part of a set of magical warding devices, created by Wood Elves of Silvermyr.

199. Ring of Shielding Ice
Value: 100
Rarity: 10%
Level: Set Item

+25 Cold Resistance
+25% Life Regeneration
This ring is part of a set of magical warding devices, created by Wood Elves of Silvermyr.

200. Brooch of Shielding Storms
Value: 100
Rarity: 10%
Level: Set Item

+25 Electrical Resistance
+25% Life Regeneration
This ring is part of a set of magical warding devices, created by Wood Elves of Silvermyr.

201. Crown of Shielding Harm
Value: 150
Rarity: 10%
Level: Set Item

+15 Armor
+25% Life Regeneration
This ring is part of a set of magical warding devices, created by Wood Elves of Silvermyr.

202. Sword of Sir Aranok
Value: 70
Rarity: 30%
Level: Artifact

+25 Damage (slashing)
+15% chance of Critical Hit
-20% Spellcasting Chance
This big heavy sword belonged to Sir Aranok, commander of the Bartonian knights.

203. Staff of Zhur
Value: 90
Rarity: 10%
Level: Artifact

+10 Damage (crushing)
+3 Necromancy Magic
+9 XP for all Skeletons
This Staff is one of the prized possessions of the Lichelord of Zhur

204. Banner of Zhur
Value: 75
Rarity: 20%
Level: Greater

+4 Morale when leading Undead
+20 XP for all Skeleton Riders
These Banners are used to warn sailors to stay off the Isle of Zhur

205. Naga Skin Boots
Value: 40
Rarity: 40%
Level: Lesser

+4 Movement Speed
The first of these boots came from Imperial traders following the invading armies. As the Ssrathi fought back, the boots became rarer and increased in value.

206. Helm of Many Eyes
Value: 50
Rarity: 50%
Level: Lesser

+15 to XP for all Floating Eyes
+2 Command Radius
Antharg ordered these helms created for his generals to watch over their future domains.

207. The Stinger
Value: 65
Rarity: 40%
Level: Lesser

+15 Damage (piercing)
Casts Spray Poison (5% chance per hit)
Giant scorpion stingers, when dipped in the magical blood of an Archon, become incredibly resilient and deadly.

208. Mechanical Orb
Value: 40
Rarity: 40%
Level: Lesser

+4 Morale when leading Dark Dwarves
-5% Spellcasting Chance
The dark dwarves created these orbs with a mixture of sorcery and engineering. When used properly, they allow unparalleled control of siege equipment.

209. Shadowshiv
Value: 78
Rarity: 30%
Level: Greater

+10 Damage (piercing)
+1% Assassination
Casts Shadowform (5% chance per hit)
An accidental creation by Dark Elven Summoner Mordaine, these blades are prized by assassins needing to kill during the day.

210. Mace of Redemption
Value: 100
Rarity: 30%
Level: Greater

+15 Damage (crushing)
Casts Purify (5% chance per hit)
-15% Spellcasting Chance
This mighty weapon came from the body of a slain Doomknight in the Plains of Blood. It was blessed by Tempest and given to the powerful Reaver, Red Tornok.

211. Ring of Beauty
Value: 38
Rarity: 70%
Level: Lesser

+4 Morale
This strange ring grants the wearer everlasting beauty, but only as long as the ring is worn.

212. Staff of Regret
Value: 30
Rarity: 70%
Level: Minor

+10 Damage (crushing)
+40 to Maximum Mana
This magical artifact,grants the mage great arcane power and might. However,the staff does drain the mage of intelligence and willpower,thus the name.

213. Armor of Brilliance
Value: 67
Rarity: 40%
Level: Lesser

Enter Power Description
+5 Resistance
Enter Power Description
This armor is often worn by the High Elven Moonguard. Not only do they offer protection, but their magical enchantments also makes it easier to think and act.

214. Ring of Warding
Value: 150
Rarity: 10%
Level: Artifact

+6 to Resistance for all your troops
These rings were made by the high elves of Elhariel to help ward their armies against the great cold of the North.

215. Bladebane Mail
Value: 106
Rarity: 10%
Level: Artifact

+5 Armor
+40 to Armor vs. Slashing damage
-20% Spellcasting Chance
This mail was fashioned by the dark dwarves to give their cowardly warriors a great advantage against other heroes.

216. Barbarian Sword
Value: 90
Rarity: 20%
Level: Greater

+20 Damage (slashing)
Casts Scare (5% chance per hit)
-20% Spellcasting Chance
A mighty barbarian weapon; few warlords can wield it and even fewer smiths can produce it.

217. Hammer of the Mountain King
Value: 80
Rarity: 30%
Level: Greater

+15 Damage (electrical)
Casts Psychic Blast (3% chance per hit)
-15% Spellcasting Chance
Many say that this hammer once belonged to Dwarf King Khorin.

218. Runelord's Cloak
Value: 70
Rarity: 40%
Level: Greater

+10 Armor
Casts Resist Missile (5% chance per hit)
-2 Movement Speed
This cloak is covered in magical runes which help protect its wearer from harm.

219. Helm Of Might
Value: 75
Rarity: 30%
Level: Greater

+10 Armor
+10 Combat
-10% Spellcasting Chance
This helm, blessed by Sirian himself, is worn only by the mightiest of Knights.

220. Elven Ring Of Greed
Value: 55
Rarity: 30%
Level: Greater

Generate 30 Crystal per minute
Generate 30 Stone per minute
-25% Spellcasting Chance
Mallecke the Dark Elven Alchemist empowered this ring with grand rewards for every elven race, however he also cursed the ring should it touch the hand of any mage other than himself.

221. The Vampire's Key
Value: 100
Rarity: 10%
Level: Set Item

+1 Life stolen per hit
Fast Attack Speed (+20%)
This key is part of the treasure horde of the Vampire King Elsprech.

222. The Vampire's Banner
Value: 100
Rarity: 10%
Level: Set Item

+1 Life stolen per hit
+8 Morale when leading Undead
This banner is part of the treasure horde of the Vampire King Elsprech.

223. The Vampire's Tome
Value: 100
Rarity: 10%
Level: Set Item

+1 Life stolen per hit
+3 Necromancy Magic
This book is part of the treasure horde of the Vampire King Elsprech.

224. The Vampire's Crown
Value: 100
Rarity: 10%
Level: Set Item

+1 Life stolen per hit
Casts Vampirism (5% chance per hit)
This crown is part of the treasure horde of the Vampire King Elsprech.

225. The Vampire's Cloak
Value: 100
Rarity: 10%
Level: Set Item

+1 Life stolen per hit
+10 Resistance
+5 Armor
This cloak is part of the treasure horde of the Vampire King Elsprech.

Sets

1. The Armor of the Gods
Power: +25 Morale

This set comprises the following items:

Helm of the Gods
Mail of the Gods
Shield of the Gods
Boots of the Gods


2. The Triad of Skulls
Power: +20 Necromancy Magic

This set comprises the following items:

Ring of Skulls
Circlet of Skulls
Staff of Skulls


3. The Gifts of Couatl
Power: +100% Spellcasting

This set comprises the following items:

The Aklys of Couatl
The Stones of Couatl
The Medallion of Couatl


4. The Garb of Thyatis
Power: +100 Magic Resistance

This set comprises the following items:

Cloak of Thyatis
Crown of Thyatis
Orb of Thyatis
Staff of Thyatis


5. Lysean Crown Jewels
Power: 5x Life Regeneration

This set comprises the following items:

Lysean Crown
Lysean Staff
Lysean Orb


6. Daemonic Tomes
Power: +6 Summoning Magic

This set comprises the following items:

Book of Damnation
Book of Hellfire


7. The Protectors
Power: +100 Magic Resistance

This set comprises the following items:

Ring of Shielding Fire
Ring of Shielding Ice
Brooch of Shielding Storms
Crown of Shielding Harm

 
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